Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 67 days ago
5 / 3 / 8
K / D / A
68.4%
Kill participation
1,024.9
Damage / min
12,025g
404.9 gold / min
42
10 placed · 5 cleared
265
8.9 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDivine General#Eight
Aatrox · Top
10 / 5 / 7
50% KP
36,186
33.2% share
14,795g
249 CS · 8.4/m
skg jg#2310
Shaco · Jungle
10 / 2 / 9
55.9% KP
16,899
15.5% share
14,144g
203 CS · 6.8/m
RaizyChan#2008
Syndra · Mid
6 / 4 / 11
50% KP
22,654
20.8% share
13,552g
259 CS · 8.7/m
BRANDY NITTI#MOTHR
Seraphine · ADC
5 / 3 / 15
58.8% KP
22,437
20.6% share
12,626g
194 CS · 6.5/m
love race#mgk
Bard · Support
3 / 5 / 16
55.9% KP
10,659
9.8% share
9,590g
25 CS · 0.8/m
Red side
DefeatThragg#llI
Graves · Top
5 / 13 / 2
36.8% KP
17,777
19.3% share
10,511g
172 CS · 5.8/m
Nevir#batat
Riven · Jungle
1 / 8 / 5
31.6% KP
9,620
10.4% share
10,871g
212 CS · 7.1/m
Nano#AFW
Cassiopeia · Mid
5 / 3 / 8
68.4% KP
30,440
33% share
12,025g
265 CS · 8.9/m
D4ff#EUW
Kai'Sa · ADC
7 / 3 / 4
57.9% KP
26,410
28.6% share
15,168g
287 CS · 9.7/m
Aleks#MONK
Thresh · Support
1 / 7 / 11
63.2% KP
7,973
8.6% share
7,930g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
