Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 67 days ago
3 / 2 / 2
K / D / A
29.4%
Kill participation
571.8
Damage / min
10,702g
415.9 gold / min
27
10 placed · 4 cleared
220
8.5 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryANB SHC#2026
Varus · Top
7 / 4 / 3
58.8% KP
25,596
33.9% share
12,251g
212 CS · 8.2/m
ismααα#EUW
Jarvan IV · Jungle
5 / 2 / 10
88.2% KP
21,614
28.7% share
11,854g
180 CS · 7/m
Desperate Nasus#EUW
Nasus · Mid
2 / 7 / 7
52.9% KP
8,718
11.6% share
9,672g
188 CS · 7.3/m
Nano#AFW
Cassiopeia · ADC
3 / 2 / 2
29.4% KP
14,715
19.5% share
10,702g
220 CS · 8.5/m
Chompy#EUW0
Taric · Support
0 / 3 / 10
58.8% KP
4,780
6.3% share
6,846g
31 CS · 1.2/m
Red side
DefeatL Vasco O #EUW
Renekton · Top
1 / 4 / 5
33.3% KP
8,906
11.2% share
9,353g
206 CS · 8/m
mayoeba yabureru#天下無双
Nocturne · Jungle
10 / 3 / 3
72.2% KP
22,985
28.8% share
12,473g
197 CS · 7.7/m
ttv ronaldoo#123
LeBlanc · Mid
2 / 5 / 5
38.9% KP
21,741
27.3% share
9,411g
207 CS · 8/m
Glassy Sky#ONE
Sivir · ADC
2 / 1 / 1
16.7% KP
12,825
16.1% share
10,160g
222 CS · 8.6/m
Walid Georgey#EUW
Shen · Support
3 / 4 / 12
83.3% KP
13,318
16.7% share
7,705g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
