Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 66 days ago
2 / 7 / 3
K / D / A
33.3%
Kill participation
789.1
Damage / min
11,493g
391.8 gold / min
43
16 placed · 5 cleared
292
10 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyumi#lav
Zaahen · Top
1 / 5 / 2
20% KP
13,947
14.6% share
9,184g
215 CS · 7.3/m
TwTv Wakunya#SKAJG
Sylas · Jungle
2 / 12 / 2
26.7% KP
16,830
17.6% share
9,990g
162 CS · 5.5/m
Nano#AFW
Jayce · Mid
2 / 7 / 3
33.3% KP
23,146
24.2% share
11,493g
292 CS · 10/m
Him#0905
Xayah · ADC
9 / 5 / 2
73.3% KP
35,481
37% share
19,535g
338 CS · 11.5/m
KindheartedQueen#Gentl
Janna · Support
1 / 8 / 11
80% KP
6,377
6.7% share
8,546g
47 CS · 1.6/m
Red side
Victorywanghaf#322
Vayne · Top
9 / 2 / 3
32.4% KP
25,898
22.6% share
15,461g
281 CS · 9.6/m
Zanzarah#1996
Udyr · Jungle
4 / 4 / 20
64.9% KP
26,281
22.9% share
13,739g
222 CS · 7.6/m
Blackhero1#EUW
Fizz · Mid
11 / 1 / 10
56.8% KP
27,716
24.2% share
15,144g
243 CS · 8.3/m
Rab#star
Kai'Sa · ADC
10 / 3 / 8
48.6% KP
23,002
20.1% share
16,974g
272 CS · 9.3/m
xia#CN1
Sona · Support
3 / 5 / 14
45.9% KP
11,637
10.2% share
8,696g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
