Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 66 days ago
11 / 5 / 1
K / D / A
48%
Kill participation
1,241.3
Damage / min
15,548g
640.7 gold / min
28
10 placed · 4 cleared
227
9.4 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMagiFelix5#EUW
Shen · Top
2 / 4 / 5
63.6% KP
10,282
15.9% share
7,786g
141 CS · 5.8/m
Morning coffee#crème
Diana · Jungle
1 / 6 / 4
45.5% KP
10,854
16.8% share
9,322g
195 CS · 8/m
AGONY N DESPAIR#MID
Locke · Mid
4 / 8 / 1
45.5% KP
15,134
23.4% share
8,857g
156 CS · 6.4/m
Rab#star
Kalista · ADC
3 / 4 / 2
45.5% KP
20,149
31.2% share
10,437g
228 CS · 9.4/m
KindheartedQueen#Gentl
Janna · Support
1 / 3 / 4
45.5% KP
8,199
12.7% share
6,664g
29 CS · 1.2/m
Red side
VictoryChevalier Karbon#DQ IX
Udyr · Top
4 / 0 / 8
48% KP
16,258
17.3% share
11,312g
221 CS · 9.1/m
150ms#Latam
Fiddlesticks · Jungle
1 / 2 / 7
32% KP
13,580
14.5% share
9,266g
187 CS · 7.7/m
Nano#AFW
Tristana · Mid
11 / 5 / 1
48% KP
30,123
32.1% share
15,548g
227 CS · 9.4/m
Nothing much#EUW
Vayne · ADC
8 / 2 / 6
56% KP
27,270
29.1% share
12,523g
210 CS · 8.7/m
adoerable#puppy
Soraka · Support
1 / 2 / 16
68% KP
6,574
7% share
7,514g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
