Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 66 days ago
4 / 8 / 2
K / D / A
26.1%
Kill participation
755.7
Damage / min
10,643g
384.5 gold / min
25
12 placed · 2 cleared
237
8.6 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrank Lundy#AGENT
Camille · Top
5 / 4 / 7
37.5% KP
15,943
13.3% share
12,122g
218 CS · 7.9/m
ice wizard#bald
Kha'Zix · Jungle
7 / 7 / 5
37.5% KP
16,739
14% share
12,129g
203 CS · 7.3/m
Secret#6994
Viktor · Mid
3 / 2 / 8
34.4% KP
30,428
25.4% share
11,941g
251 CS · 9.1/m
Slendo#DAC
Draven · ADC
14 / 7 / 4
56.3% KP
45,507
38.1% share
20,740g
273 CS · 9.9/m
SpatialAwareness#macro
Janna · Support
3 / 3 / 20
71.9% KP
10,945
9.2% share
10,177g
22 CS · 0.8/m
Red side
Defeatjoeli#doss
Gnar · Top
8 / 8 / 3
47.8% KP
30,054
33.8% share
12,651g
206 CS · 7.4/m
race my mind#drake
Nidalee · Jungle
9 / 6 / 10
82.6% KP
21,436
24.1% share
13,288g
185 CS · 6.7/m
Nano#AFW
Jayce · Mid
4 / 8 / 2
26.1% KP
20,920
23.5% share
10,643g
237 CS · 8.6/m
Melljo#921
Kalista · ADC
2 / 4 / 4
26.1% KP
10,000
11.2% share
11,455g
244 CS · 8.8/m
Boltox#EUW
Leona · Support
0 / 6 / 12
52.2% KP
6,507
7.3% share
6,858g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
