Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 64 days ago
9 / 13 / 6
K / D / A
50%
Kill participation
1,150.2
Damage / min
15,179g
488.6 gold / min
22
14 placed · 0 cleared
220
7.1 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPepek Bol#EUW
Kennen · Top
8 / 8 / 9
32.1% KP
26,314
14.7% share
11,996g
175 CS · 5.6/m
Low Tier God#0005
Nidalee · Jungle
18 / 4 / 19
69.8% KP
48,135
26.9% share
19,660g
247 CS · 8/m
TWTV OnlySpatula#999
Talon · Mid
3 / 8 / 11
26.4% KP
28,328
15.8% share
13,639g
263 CS · 8.5/m
I LOVE SOLOQ#true
Tristana · ADC
14 / 7 / 17
58.5% KP
44,520
24.9% share
21,849g
247 CS · 8/m
DetdertAkshanAcc#RANK1
Hwei · Support
10 / 3 / 19
54.7% KP
31,592
17.7% share
13,115g
75 CS · 2.4/m
Red side
DefeatDHVS67676767#FIX
Renekton · Top
5 / 7 / 4
30% KP
18,906
15.3% share
12,940g
276 CS · 8.9/m
NAAYIL#S67
Aatrox · Jungle
5 / 12 / 6
36.7% KP
19,691
15.9% share
12,689g
207 CS · 6.7/m
Pikaru#goat
Yone · Mid
2 / 12 / 11
43.3% KP
22,795
18.4% share
11,759g
244 CS · 7.9/m
Nano#AFW
Syndra · ADC
9 / 13 / 6
50% KP
35,734
28.8% share
15,179g
220 CS · 7.1/m
xrx 2#Yuki
LeBlanc · Support
9 / 9 / 9
60% KP
26,780
21.6% share
12,354g
53 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
