Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 64 days ago
7 / 4 / 12
K / D / A
57.6%
Kill participation
975.9
Damage / min
12,501g
460.2 gold / min
42
12 placed · 4 cleared
193
7.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatqeqweasf#asdf
Jayce · Top
2 / 11 / 8
58.8% KP
22,655
25% share
9,873g
188 CS · 6.9/m
Cadde59A#59A
Xin Zhao · Jungle
5 / 8 / 6
64.7% KP
11,983
13.2% share
10,788g
188 CS · 6.9/m
Jiang Ziya#000
Nidalee · Mid
4 / 7 / 4
47.1% KP
25,241
27.9% share
9,977g
185 CS · 6.8/m
ANB SHC#2026
Corki · ADC
5 / 3 / 6
64.7% KP
26,710
29.5% share
13,571g
239 CS · 8.8/m
depredador ápice#6XX
Janna · Support
1 / 4 / 10
64.7% KP
3,947
4.4% share
6,930g
21 CS · 0.8/m
Red side
VictoryNano#AFW
Viktor · Top
7 / 4 / 12
57.6% KP
26,512
25.1% share
12,501g
193 CS · 7.1/m
Zanzarah#1996
Nocturne · Jungle
12 / 3 / 5
51.5% KP
18,818
17.8% share
13,686g
189 CS · 7/m
zwaker#T1WIN
Lissandra · Mid
4 / 5 / 12
48.5% KP
26,372
25% share
11,785g
207 CS · 7.6/m
Sintemon#Zimt
Jinx · ADC
10 / 1 / 6
48.5% KP
28,337
26.9% share
17,245g
288 CS · 10.6/m
Realise#12345
Nautilus · Support
0 / 4 / 11
33.3% KP
5,460
5.2% share
7,248g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
