Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 62 days ago
4 / 2 / 7
K / D / A
64.7%
Kill participation
865.4
Damage / min
11,497g
455.9 gold / min
21
6 placed · 3 cleared
258
10.2 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNAAYIL#S67
K'Sante · Top
1 / 7 / 4
29.4% KP
7,902
11% share
7,272g
139 CS · 5.5/m
Made in Heaven#Sofía
Viego · Jungle
4 / 8 / 3
41.2% KP
11,265
15.7% share
9,949g
156 CS · 6.2/m
Nano#AFW
Annie · Mid
4 / 2 / 7
64.7% KP
21,823
30.4% share
11,497g
258 CS · 10.2/m
Him#0905
Miss Fortune · ADC
8 / 6 / 7
88.2% KP
24,327
33.9% share
15,981g
237 CS · 9.4/m
Sheep#8400
Braum · Support
0 / 4 / 10
58.8% KP
6,371
8.9% share
6,478g
24 CS · 1/m
Red side
Victoryttv ronaldoo#back
Vayne · Top
12 / 1 / 2
51.9% KP
27,319
33.8% share
13,444g
208 CS · 8.2/m
Zanzarah#1996
Nocturne · Jungle
1 / 4 / 16
63% KP
13,277
16.4% share
9,773g
171 CS · 6.8/m
Pepek Bol#EUW
Ahri · Mid
0 / 4 / 12
44.4% KP
7,975
9.9% share
8,754g
186 CS · 7.4/m
BunnyBeast#BUNNY
Aphelios · ADC
13 / 5 / 4
63% KP
25,918
32.1% share
15,832g
230 CS · 9.1/m
zwaker#T1WIN
Leona · Support
1 / 3 / 12
48.1% KP
6,279
7.8% share
6,887g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
