Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 61 days ago
3 / 3 / 12
K / D / A
51.7%
Kill participation
666.4
Damage / min
10,109g
459.2 gold / min
19
11 placed · 1 cleared
210
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat滅魔の剣#99200
Tryndamere · Top
0 / 10 / 2
18.2% KP
7,213
12.7% share
5,791g
123 CS · 5.6/m
Nothing much#EUW
Jarvan IV · Jungle
3 / 5 / 6
81.8% KP
12,281
21.6% share
8,408g
150 CS · 6.8/m
Katashi#Mid
Syndra · Mid
6 / 3 / 2
72.7% KP
20,217
35.6% share
10,434g
187 CS · 8.5/m
جستن#انوس
Tristana · ADC
2 / 6 / 1
27.3% KP
12,475
22% share
8,554g
175 CS · 7.9/m
skincolor1#hdfhf
Lulu · Support
0 / 5 / 4
36.4% KP
4,646
8.2% share
5,124g
21 CS · 1/m
Red side
VictorySGE Attitude#EUW
Cho'Gath · Top
6 / 4 / 2
27.6% KP
16,700
25.2% share
9,645g
185 CS · 8.4/m
Jekko#9313
Lee Sin · Jungle
12 / 0 / 4
55.2% KP
15,787
23.8% share
12,068g
185 CS · 8.4/m
Nano#AFW
Orianna · Mid
3 / 3 / 12
51.7% KP
14,672
22.1% share
10,109g
210 CS · 9.5/m
Boks#Cable
Jhin · ADC
5 / 3 / 6
37.9% KP
13,226
19.9% share
10,584g
171 CS · 7.8/m
Bobr#NHH88
Thresh · Support
3 / 1 / 10
44.8% KP
6,006
9% share
6,830g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
