Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 61 days ago
7 / 3 / 14
K / D / A
46.7%
Kill participation
1,104.2
Damage / min
18,561g
501.9 gold / min
64
15 placed · 9 cleared
326
8.8 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKC Kamiloo#FIRE
Jayce · Top
12 / 7 / 8
46.5% KP
44,715
29.3% share
19,391g
353 CS · 9.5/m
Banyue#focus
Lee Sin · Jungle
17 / 5 / 6
53.5% KP
34,593
22.6% share
18,975g
237 CS · 6.4/m
FireAscept#1310
Viktor · Mid
8 / 9 / 5
30.2% KP
41,329
27% share
15,214g
299 CS · 8.1/m
x3nor#008
Zeri · ADC
2 / 13 / 12
32.6% KP
23,614
15.5% share
17,090g
285 CS · 7.7/m
I LOVE SOLOQ#true
Lulu · Support
4 / 11 / 16
46.5% KP
8,567
5.6% share
10,992g
23 CS · 0.6/m
Red side
VictoryFranklin Saint#ggxd
Twisted Fate · Top
7 / 15 / 6
28.9% KP
26,093
14.6% share
19,039g
296 CS · 8/m
Rune12345#EUW
Kayn · Jungle
13 / 9 / 6
42.2% KP
37,328
20.8% share
17,880g
212 CS · 5.7/m
Nano#AFW
Orianna · Mid
7 / 3 / 14
46.7% KP
40,838
22.8% share
18,561g
326 CS · 8.8/m
ttv yuta1z#123
Ezreal · ADC
9 / 5 / 15
53.3% KP
56,045
31.3% share
21,287g
313 CS · 8.5/m
Nothing much#EUW
Pyke · Support
9 / 11 / 17
57.8% KP
18,731
10.5% share
13,611g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
