Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 61 days ago
4 / 3 / 17
K / D / A
60%
Kill participation
1,256.3
Damage / min
13,403g
505.8 gold / min
21
11 placed · 2 cleared
250
9.4 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySinyaa#EUW
Yone · Top
2 / 5 / 4
17.1% KP
18,260
17.5% share
10,251g
220 CS · 8.3/m
Crappi#Zed
Zed · Jungle
22 / 1 / 4
74.3% KP
31,027
29.7% share
19,626g
236 CS · 8.9/m
Peaker#Kind
Azir · Mid
5 / 4 / 6
31.4% KP
16,176
15.5% share
11,410g
222 CS · 8.4/m
Nano#AFW
Viktor · ADC
4 / 3 / 17
60% KP
33,291
31.9% share
13,403g
250 CS · 9.4/m
Jessymode#1000
Zilean · Support
2 / 3 / 26
80% KP
5,658
5.4% share
9,450g
26 CS · 1/m
Red side
DefeatKC Kamiloo#FIRE
Renekton · Top
5 / 6 / 1
40% KP
18,675
27.5% share
11,831g
250 CS · 9.4/m
Thomas1ve#8251
Vi · Jungle
3 / 7 / 4
46.7% KP
12,018
17.7% share
10,853g
209 CS · 7.9/m
stayawayz#NA1
Ahri · Mid
2 / 6 / 1
20% KP
17,642
26% share
9,165g
232 CS · 8.8/m
Lost purpose#evlyn
Lucian · ADC
4 / 11 / 1
33.3% KP
16,083
23.7% share
9,490g
158 CS · 6/m
TTV Fllico#0000
Milio · Support
1 / 5 / 4
33.3% KP
3,435
5.1% share
6,643g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
