Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 60 days ago
2 / 5 / 27
K / D / A
67.4%
Kill participation
397.9
Damage / min
9,164g
323.2 gold / min
79
35 placed · 3 cleared
29
1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymike yo#0000
Renekton · Top
7 / 5 / 6
30.2% KP
19,518
14.9% share
11,421g
209 CS · 7.4/m
Chevalier Karbon#DQ IX
Udyr · Jungle
10 / 0 / 15
58.1% KP
23,676
18.1% share
16,515g
259 CS · 9.1/m
FireAscept#1310
Viktor · Mid
6 / 5 / 7
30.2% KP
28,958
22.2% share
13,263g
249 CS · 8.8/m
Low Tier God#0005
Ezreal · ADC
18 / 4 / 11
67.4% KP
47,160
36.1% share
16,707g
216 CS · 7.6/m
Nano#AFW
Karma · Support
2 / 5 / 27
67.4% KP
11,281
8.6% share
9,164g
29 CS · 1/m
Red side
DefeatChomp#069
Trundle · Top
5 / 3 / 3
42.1% KP
16,600
15.7% share
11,784g
226 CS · 8/m
Zanzarah#1996
Nocturne · Jungle
2 / 7 / 5
36.8% KP
13,108
12.4% share
10,116g
180 CS · 6.3/m
c0st0m#dane
Akali · Mid
11 / 8 / 1
63.2% KP
36,497
34.4% share
13,757g
219 CS · 7.7/m
twtv syzyfekk#PLEU
Zeri · ADC
0 / 13 / 0
0% KP
19,660
18.5% share
12,264g
250 CS · 8.8/m
brigand raider#LISA
Brand · Support
1 / 12 / 7
42.1% KP
20,184
19% share
7,630g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
