Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 59 days ago
9 / 2 / 0
K / D / A
60%
Kill participation
1,099.1
Damage / min
13,217g
452.1 gold / min
32
14 placed · 4 cleared
272
9.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Rasadurai#TTV
Ornn · Top
3 / 1 / 8
36.7% KP
13,181
12.9% share
8,868g
155 CS · 5.3/m
RaiderGO#TWTV1
Darius · Jungle
15 / 0 / 6
70% KP
24,362
23.9% share
15,618g
257 CS · 8.8/m
Nem#Ag0ny
Syndra · Mid
5 / 6 / 5
33.3% KP
27,904
27.3% share
12,160g
258 CS · 8.8/m
Jopa#1WAY
Jhin · ADC
4 / 7 / 15
63.3% KP
24,158
23.7% share
13,596g
256 CS · 8.8/m
Kingslayer#world
K'Sante · Support
3 / 1 / 20
76.7% KP
12,522
12.3% share
9,875g
30 CS · 1/m
Red side
DefeatNille#76100
Anivia · Top
3 / 5 / 2
33.3% KP
19,828
22.8% share
9,964g
210 CS · 7.2/m
hiddenn#EUW
Lee Sin · Jungle
1 / 6 / 3
26.7% KP
11,059
12.7% share
9,369g
168 CS · 5.7/m
Nano#AFW
Viktor · Mid
9 / 2 / 0
60% KP
32,130
36.9% share
13,217g
272 CS · 9.3/m
Évangelyne#BELGE
Ashe · ADC
2 / 4 / 1
20% KP
17,805
20.4% share
11,560g
263 CS · 9/m
detdert top acc#RANK1
Nautilus · Support
0 / 13 / 3
20% KP
6,274
7.2% share
6,381g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
