Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 59 days ago
8 / 6 / 4
K / D / A
32.4%
Kill participation
994.7
Damage / min
12,306g
425.8 gold / min
24
5 placed · 5 cleared
206
7.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΑrtoria Prime#eProd
Zaahen · Top
3 / 4 / 13
43.2% KP
19,118
14.2% share
11,324g
181 CS · 6.3/m
BIG Labubu#5454
Naafiri · Jungle
10 / 6 / 12
59.5% KP
31,750
23.6% share
15,182g
222 CS · 7.7/m
Nano#AFW
Akali · Mid
8 / 6 / 4
32.4% KP
28,747
21.4% share
12,306g
206 CS · 7.1/m
Naruto Uzumaki#火火火
Cassiopeia · ADC
13 / 4 / 14
73% KP
36,767
27.3% share
16,052g
222 CS · 7.7/m
RenoirDessendre#Miky
Bard · Support
3 / 4 / 22
67.6% KP
18,081
13.4% share
10,688g
26 CS · 0.9/m
Red side
DefeatMun Hyeon jun#3060
Jayce · Top
5 / 7 / 5
43.5% KP
39,029
35.3% share
13,278g
277 CS · 9.6/m
JG top boy#lync1
Jarvan IV · Jungle
5 / 5 / 12
73.9% KP
21,724
19.7% share
11,150g
156 CS · 5.4/m
bro#han
Yone · Mid
4 / 5 / 4
34.8% KP
18,743
17% share
12,083g
251 CS · 8.7/m
Poro with Cookie#EUW
Locke · ADC
9 / 10 / 4
56.5% KP
20,143
18.2% share
12,079g
178 CS · 6.2/m
Erdote#001
Nautilus · Support
0 / 10 / 16
69.6% KP
10,892
9.9% share
7,620g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
