Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 59 days ago
3 / 2 / 15
K / D / A
64.3%
Kill participation
898.4
Damage / min
11,408g
401.2 gold / min
19
13 placed · 1 cleared
235
8.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanteno#PT1
Camille · Top
10 / 2 / 9
67.9% KP
32,716
34% share
14,260g
243 CS · 8.5/m
Tazx3#XIII
Briar · Jungle
5 / 5 / 13
64.3% KP
13,149
13.6% share
12,027g
169 CS · 5.9/m
Nano#AFW
Viktor · Mid
3 / 2 / 15
64.3% KP
25,544
26.5% share
11,408g
235 CS · 8.3/m
Torakle#EUW
Seraphine · ADC
8 / 0 / 13
75% KP
12,513
13% share
14,795g
242 CS · 8.5/m
Seelenhüter#Soul
Senna · Support
2 / 10 / 17
67.9% KP
12,436
12.9% share
8,953g
22 CS · 0.8/m
Red side
Defeatpt4#000
Shen · Top
1 / 6 / 4
26.3% KP
15,110
21% share
9,656g
201 CS · 7.1/m
Rhilech#15105
Jarvan IV · Jungle
6 / 5 / 7
68.4% KP
17,510
24.4% share
12,633g
230 CS · 8.1/m
bro#han
Yasuo · Mid
3 / 7 / 4
36.8% KP
11,261
15.7% share
10,677g
246 CS · 8.7/m
depr#simon
Heimerdinger · ADC
3 / 5 / 2
26.3% KP
20,338
28.3% share
12,115g
250 CS · 8.8/m
Thumbs Down#4847
Pyke · Support
6 / 5 / 5
57.9% KP
7,684
10.7% share
8,143g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
