Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 58 days ago
11 / 2 / 9
K / D / A
60.6%
Kill participation
1,360
Damage / min
17,488g
511.1 gold / min
34
17 placed · 4 cleared
316
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySeñor Pink#Oda
Aatrox · Top
3 / 5 / 13
48.5% KP
27,200
18.4% share
12,641g
244 CS · 7.1/m
Gacha Gamer#EUW
Fizz · Jungle
8 / 2 / 10
54.5% KP
24,142
16.3% share
15,378g
246 CS · 7.2/m
Nano#AFW
Yone · Mid
11 / 2 / 9
60.6% KP
46,535
31.4% share
17,488g
316 CS · 9.2/m
silkysmath#twtv
Ziggs · ADC
8 / 6 / 11
57.6% KP
36,709
24.8% share
16,832g
262 CS · 7.7/m
kero ü nehar#EUW
Seraphine · Support
3 / 4 / 21
72.7% KP
13,525
9.1% share
11,234g
48 CS · 1.4/m
Red side
DefeatChevalier Karbon#DQ IX
Udyr · Top
1 / 6 / 6
36.8% KP
19,804
14.7% share
10,766g
226 CS · 6.6/m
Jekko#9313
Pantheon · Jungle
11 / 7 / 4
78.9% KP
38,762
28.8% share
15,513g
223 CS · 6.5/m
Barsas#BRAND
Brand · Mid
1 / 4 / 8
47.4% KP
34,224
25.4% share
11,358g
267 CS · 7.8/m
Rab#star
Jhin · ADC
5 / 7 / 6
57.9% KP
31,219
23.2% share
16,856g
307 CS · 9/m
Cribob#EUW0
Thresh · Support
1 / 9 / 11
63.2% KP
10,774
8% share
8,423g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
