Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 57 days ago
13 / 2 / 7
K / D / A
55.6%
Kill participation
1,160.2
Damage / min
12,953g
589.7 gold / min
37
12 placed · 7 cleared
211
9.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTziz#EUW
Renekton · Top
1 / 3 / 10
30.6% KP
18,275
19.8% share
9,308g
171 CS · 7.8/m
01554#SA14
Elise · Jungle
9 / 1 / 13
61.1% KP
15,425
16.7% share
10,662g
143 CS · 6.5/m
Nano#AFW
Jayce · Mid
13 / 2 / 7
55.6% KP
25,486
27.7% share
12,953g
211 CS · 9.6/m
mozzartbet#EUW
Caitlyn · ADC
4 / 5 / 9
36.1% KP
13,358
14.5% share
10,654g
175 CS · 8/m
twitchbrooklool#chill
Lux · Support
9 / 2 / 12
58.3% KP
19,615
21.3% share
9,334g
31 CS · 1.4/m
Red side
DefeatAstroAnt#ANT
Jax · Top
1 / 6 / 2
23.1% KP
11,791
21.1% share
6,620g
134 CS · 6.1/m
Roller#DEUS
Kindred · Jungle
0 / 9 / 2
15.4% KP
4,858
8.7% share
6,661g
119 CS · 5.4/m
Vistaro#EUW
Mel · Mid
3 / 4 / 0
23.1% KP
14,882
26.7% share
10,544g
238 CS · 10.8/m
Slendo#DAC
Draven · ADC
6 / 10 / 1
53.8% KP
16,243
29.1% share
12,931g
208 CS · 9.5/m
can we click#tysm
Anivia · Support
3 / 7 / 7
76.9% KP
8,012
14.4% share
7,198g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
