Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 56 days ago
0 / 6 / 3
K / D / A
23.1%
Kill participation
279.1
Damage / min
8,854g
335.6 gold / min
32
10 placed · 2 cleared
194
7.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChomp#069
Trundle · Top
0 / 4 / 4
14.8% KP
9,532
10.5% share
9,134g
194 CS · 7.4/m
kicktv Lymos123#4444
Sylas · Jungle
16 / 3 / 4
74.1% KP
23,752
26.1% share
16,952g
236 CS · 8.9/m
SzturmiGapNoCap#EUW
Corki · Mid
8 / 2 / 6
51.9% KP
27,945
30.7% share
13,820g
250 CS · 9.5/m
Pepek Bol#EUW
Ezreal · ADC
2 / 2 / 12
51.9% KP
21,123
23.2% share
12,109g
233 CS · 8.8/m
Dimill#322
Karma · Support
1 / 2 / 15
59.3% KP
8,555
9.4% share
7,879g
26 CS · 1/m
Red side
DefeatSANDOG#EUWW
Darius · Top
7 / 3 / 1
61.5% KP
17,617
29.6% share
13,588g
248 CS · 9.4/m
Nano#AFW
Nocturne · Jungle
0 / 6 / 3
23.1% KP
7,364
12.4% share
8,854g
194 CS · 7.4/m
10animals1game#0001
Locke · Mid
4 / 6 / 1
38.5% KP
10,226
17.2% share
8,308g
153 CS · 5.8/m
SanPone#luigi
Viktor · ADC
2 / 7 / 3
38.5% KP
19,467
32.8% share
10,654g
236 CS · 8.9/m
Nylana#EUW
Nami · Support
0 / 5 / 4
30.8% KP
4,759
8% share
6,335g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
