Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 55 days ago
8 / 8 / 3
K / D / A
39.3%
Kill participation
673.7
Damage / min
18,077g
465.5 gold / min
49
11 placed · 5 cleared
345
8.9 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIfryji#EUW
Teemo · Top
3 / 5 / 0
10.7% KP
20,215
15.8% share
14,416g
315 CS · 8.1/m
Skrr#Prrr
Nidalee · Jungle
5 / 6 / 9
50% KP
22,137
17.3% share
16,310g
300 CS · 7.7/m
Nano#AFW
Yone · Mid
8 / 8 / 3
39.3% KP
26,162
20.4% share
18,077g
345 CS · 8.9/m
twtv syzyfekk#PLEU
Twitch · ADC
10 / 9 / 9
67.9% KP
49,903
38.9% share
16,840g
258 CS · 6.6/m
KindheartedQueen#Gentl
Janna · Support
2 / 5 / 16
64.3% KP
9,807
7.6% share
11,136g
45 CS · 1.2/m
Red side
VictoryKim0n#333
Riven · Top
8 / 7 / 4
36.4% KP
24,741
16.9% share
16,730g
323 CS · 8.3/m
Donna Hamilton#EUW
Zyra · Jungle
8 / 4 / 13
63.6% KP
39,174
26.8% share
17,629g
283 CS · 7.3/m
zwaker#T1WIN
Syndra · Mid
8 / 6 / 5
39.4% KP
33,658
23% share
17,185g
360 CS · 9.3/m
tukaan#tukan
Lucian · ADC
8 / 8 / 9
51.5% KP
39,102
26.7% share
18,703g
342 CS · 8.8/m
twtv migawkalol#peace
Nami · Support
1 / 3 / 22
69.7% KP
9,715
6.6% share
10,578g
21 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
