Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 55 days ago
7 / 5 / 2
K / D / A
47.4%
Kill participation
1,010.2
Damage / min
12,974g
447.4 gold / min
43
13 placed · 7 cleared
274
9.4 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV1
Darius · Top
4 / 3 / 3
36.8% KP
16,478
21.3% share
12,100g
260 CS · 9/m
nirvana pathing#0906
Vi · Jungle
3 / 5 / 6
47.4% KP
8,942
11.6% share
11,092g
198 CS · 6.8/m
Nano#AFW
Viktor · Mid
7 / 5 / 2
47.4% KP
29,297
37.9% share
12,974g
274 CS · 9.4/m
never give up#1412
Ezreal · ADC
5 / 7 / 3
42.1% KP
15,712
20.3% share
12,830g
238 CS · 8.2/m
MadalBemm#EUW
Karma · Support
0 / 6 / 10
52.6% KP
6,958
9% share
7,646g
32 CS · 1.1/m
Red side
Victory죽이는#tof
Riven · Top
3 / 3 / 8
42.3% KP
15,997
18.1% share
11,010g
235 CS · 8.1/m
G2 SkewMond#3327
Qiyana · Jungle
5 / 2 / 6
42.3% KP
20,023
22.7% share
14,927g
237 CS · 8.2/m
Percy Magic#1234
Cassiopeia · Mid
8 / 3 / 5
50% KP
17,933
20.3% share
14,787g
317 CS · 10.9/m
xiaolongxia#3223
Kai'Sa · ADC
10 / 8 / 2
46.2% KP
28,208
32% share
15,487g
258 CS · 8.9/m
Shunrim#hook
Thresh · Support
0 / 3 / 15
57.7% KP
6,008
6.8% share
8,523g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
