Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 53 days ago
13 / 4 / 9
K / D / A
55%
Kill participation
1,031.3
Damage / min
22,207g
540.8 gold / min
57
10 placed · 11 cleared
378
9.2 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
3
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFranklin Saint#ggxd
Gwen · Top
6 / 8 / 2
25% KP
41,829
30.1% share
20,968g
428 CS · 10.4/m
双倍的#lol
Xin Zhao · Jungle
9 / 5 / 8
53.1% KP
28,619
20.6% share
18,756g
314 CS · 7.6/m
white enderman#nihao
Qiyana · Mid
7 / 14 / 3
31.3% KP
21,435
15.4% share
15,128g
272 CS · 6.6/m
Caccone9000#6861
Miss Fortune · ADC
8 / 7 / 9
53.1% KP
37,034
26.7% share
20,268g
356 CS · 8.7/m
Dimill#322
Rell · Support
2 / 6 / 20
68.8% KP
10,023
7.2% share
11,365g
36 CS · 0.9/m
Red side
VictoryLyn#X18Z
Sion · Top
2 / 4 / 14
40% KP
27,172
15.3% share
17,422g
333 CS · 8.1/m
Luciano Cabrera#EUW
Kha'Zix · Jungle
17 / 6 / 11
70% KP
49,007
27.6% share
22,270g
247 CS · 6/m
Nano#AFW
Ahri · Mid
13 / 4 / 9
55% KP
42,352
23.8% share
22,207g
378 CS · 9.2/m
nostalgiaaaaaaaa#4322
Ezreal · ADC
7 / 5 / 12
47.5% KP
42,945
24.2% share
20,448g
335 CS · 8.2/m
VictoriouSona#SUPP
Sona · Support
1 / 13 / 25
65% KP
16,112
9.1% share
13,232g
53 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
