Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 51 days ago
1 / 5 / 5
K / D / A
23.1%
Kill participation
497.5
Damage / min
10,961g
425.7 gold / min
21
11 placed · 3 cleared
228
8.9 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysilkysmath#twtv
Yone · Top
12 / 5 / 5
65.4% KP
48,905
47.5% share
14,905g
238 CS · 9.2/m
ActuallyLetsOpen#EUW
Rek'Sai · Jungle
7 / 1 / 7
53.8% KP
11,669
11.3% share
14,205g
222 CS · 8.6/m
Ramps#5678
Orianna · Mid
6 / 3 / 3
34.6% KP
20,985
20.4% share
11,478g
210 CS · 8.2/m
Nano#AFW
Viktor · ADC
1 / 5 / 5
23.1% KP
12,811
12.4% share
10,961g
228 CS · 8.9/m
Awakeyas#EUW
Lux · Support
0 / 4 / 7
26.9% KP
8,542
8.3% share
7,240g
45 CS · 1.7/m
Red side
DefeatZY77 oo 7YZZ#DJIAI
Illaoi · Top
3 / 10 / 0
16.7% KP
13,719
18.7% share
7,891g
151 CS · 5.9/m
POLSKA ZYLETA#6767
Cho'Gath · Jungle
3 / 5 / 3
33.3% KP
10,518
14.3% share
9,359g
181 CS · 7/m
Mr useful#361
Akali · Mid
3 / 5 / 1
22.2% KP
16,385
22.4% share
10,806g
238 CS · 9.2/m
zwaker#T1WIN
Ashe · ADC
9 / 3 / 2
61.1% KP
25,988
35.5% share
14,803g
261 CS · 10.1/m
Nylana#EUW
Karma · Support
0 / 3 / 10
55.6% KP
6,695
9.1% share
6,795g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
