Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 47 days ago
2 / 4 / 9
K / D / A
68.8%
Kill participation
375.1
Damage / min
8,520g
282.1 gold / min
96
39 placed · 9 cleared
44
1.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGalen Marek#Star
Nasus · Top
6 / 3 / 4
62.5% KP
32,054
29.1% share
13,231g
241 CS · 8/m
JONY DO#KISS
Brand · Jungle
0 / 7 / 10
62.5% KP
21,958
19.9% share
10,845g
222 CS · 7.4/m
30pushupperdeath#hard
Akshan · Mid
7 / 5 / 3
62.5% KP
24,091
21.9% share
12,837g
198 CS · 6.6/m
DK Smash#EUW12
Ezreal · ADC
1 / 8 / 3
25% KP
20,724
18.8% share
10,676g
220 CS · 7.3/m
Nano#AFW
Karma · Support
2 / 4 / 9
68.8% KP
11,328
10.3% share
8,520g
44 CS · 1.5/m
Red side
VictoryMagiFelix5#EUW
Camille · Top
2 / 5 / 7
34.6% KP
21,812
22.7% share
11,869g
231 CS · 7.6/m
Gottes Sohn#Teo
Skarner · Jungle
3 / 4 / 11
53.8% KP
21,795
22.6% share
12,615g
219 CS · 7.3/m
KC NEXT MIDKING#PANDA
Locke · Mid
11 / 2 / 0
42.3% KP
23,248
24.1% share
14,357g
227 CS · 7.5/m
404 Petersén#Adc
Jhin · ADC
5 / 2 / 8
50% KP
21,357
22.2% share
14,352g
257 CS · 8.5/m
고군분투일취월장#mio韩服
Pyke · Support
5 / 3 / 9
53.8% KP
8,085
8.4% share
10,125g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
