Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 45 days ago
1 / 5 / 1
K / D / A
25%
Kill participation
501.9
Damage / min
4,952g
323.7 gold / min
12
7 placed · 0 cleared
128
8.4 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySmart#Top
Ambessa · Top
5 / 1 / 1
20.7% KP
9,870
18.2% share
6,698g
123 CS · 8/m
ShakkOma#N94
Shaco · Jungle
13 / 2 / 4
58.6% KP
11,554
21.3% share
8,213g
98 CS · 6.4/m
jueduihexin#CN2
Syndra · Mid
2 / 1 / 6
27.6% KP
9,551
17.6% share
6,148g
130 CS · 8.5/m
Torakle#EUW
Vel'Koz · ADC
4 / 0 / 9
44.8% KP
14,382
26.5% share
7,907g
140 CS · 9.2/m
alix de souza#1453
Sylas · Support
5 / 4 / 8
44.8% KP
8,822
16.3% share
5,748g
19 CS · 1.2/m
Red side
DefeatAlfons Åberg#fist
Kennen · Top
1 / 3 / 0
12.5% KP
8,606
24.3% share
4,923g
115 CS · 7.5/m
3IMAaA#CKSS
Hecarim · Jungle
4 / 9 / 2
75% KP
8,670
24.5% share
7,064g
99 CS · 6.5/m
Nano#AFW
Cassiopeia · Mid
1 / 5 / 1
25% KP
7,679
21.7% share
4,952g
128 CS · 8.4/m
silkysmath#twtv
Jhin · ADC
1 / 5 / 0
12.5% KP
5,325
15.1% share
4,919g
103 CS · 6.7/m
SSQP LP PIDM#EYES
Rumble · Support
1 / 7 / 5
75% KP
5,074
14.4% share
4,462g
19 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
