Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 45 days ago
8 / 3 / 7
K / D / A
42.9%
Kill participation
913.4
Damage / min
13,137g
438.9 gold / min
35
16 placed · 1 cleared
259
8.7 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLesbian princess#UwU
Rek'Sai · Top
6 / 10 / 3
25.7% KP
13,557
12.5% share
8,927g
86 CS · 2.9/m
DarktOner#PRIME
Jarvan IV · Jungle
6 / 4 / 21
77.1% KP
21,847
20.2% share
14,075g
211 CS · 7/m
Nano#AFW
Cassiopeia · Mid
8 / 3 / 7
42.9% KP
27,342
25.2% share
13,137g
259 CS · 8.7/m
Him#0905
Sivir · ADC
14 / 2 / 11
71.4% KP
40,241
37.1% share
21,607g
380 CS · 12.7/m
Elliot#56340
Thresh · Support
1 / 5 / 26
77.1% KP
5,342
4.9% share
9,646g
16 CS · 0.5/m
Red side
DefeatNireo#1408
Renekton · Top
3 / 5 / 13
66.7% KP
18,927
19.8% share
13,076g
224 CS · 7.5/m
EL MATADOR JANIS#270
Vi · Jungle
4 / 10 / 6
41.7% KP
10,421
10.9% share
11,269g
189 CS · 6.3/m
HOMEOFFICEABUSER#69420
Viktor · Mid
5 / 4 / 8
54.2% KP
35,602
37.2% share
12,623g
238 CS · 8/m
Kyx#zzzzz
Caitlyn · ADC
9 / 7 / 2
45.8% KP
21,587
22.5% share
12,538g
221 CS · 7.4/m
darkchri99#EUW
Lux · Support
3 / 9 / 14
70.8% KP
9,259
9.7% share
8,360g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
