Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 45 days ago
7 / 5 / 15
K / D / A
51.2%
Kill participation
901.6
Damage / min
12,287g
472 gold / min
21
9 placed · 3 cleared
218
8.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSandman#twtv
Gragas · Top
5 / 10 / 2
33.3% KP
20,077
23.1% share
10,728g
194 CS · 7.5/m
ShakkOma#N94
Shaco · Jungle
8 / 8 / 2
47.6% KP
20,009
23% share
13,141g
170 CS · 6.5/m
HRTS MIDKING#HRTS
Irelia · Mid
6 / 12 / 0
28.6% KP
23,771
27.3% share
11,248g
232 CS · 8.9/m
Пол Уокер#srv1
Varus · ADC
2 / 7 / 4
28.6% KP
13,582
15.6% share
10,812g
222 CS · 8.5/m
jean michel mair#1354
Yuumi · Support
0 / 6 / 7
33.3% KP
9,622
11.1% share
6,750g
15 CS · 0.6/m
Red side
VictoryPatxiElPirata#TOP
Cho'Gath · Top
8 / 4 / 4
27.9% KP
22,586
21% share
12,597g
232 CS · 8.9/m
LuvLetter#29 02
Viego · Jungle
13 / 4 / 8
48.8% KP
20,125
18.8% share
13,559g
145 CS · 5.6/m
Nano#AFW
Cassiopeia · Mid
7 / 5 / 15
51.2% KP
23,472
21.9% share
12,287g
218 CS · 8.4/m
Nadra#DBT
Yunara · ADC
7 / 3 / 8
34.9% KP
23,306
21.7% share
15,715g
247 CS · 9.5/m
Coach Kirei#Coach
Elise · Support
8 / 5 / 19
62.8% KP
17,837
16.6% share
10,247g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
