Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 43 days ago
16 / 8 / 6
K / D / A
55%
Kill participation
1,125
Damage / min
19,033g
570.4 gold / min
48
9 placed · 5 cleared
221
6.6 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV1
Darius · Top
11 / 8 / 7
45% KP
25,134
20% share
19,514g
315 CS · 9.4/m
Nano#AFW
Zed · Jungle
16 / 8 / 6
55% KP
37,539
29.9% share
19,033g
221 CS · 6.6/m
Conq and Donk#conq
Singed · Mid
5 / 7 / 14
47.5% KP
19,123
15.2% share
13,365g
228 CS · 6.8/m
depr#simon
Heimerdinger · ADC
6 / 2 / 13
47.5% KP
32,735
26.1% share
17,718g
294 CS · 8.8/m
canyon#EUW0
Pyke · Support
2 / 8 / 16
45% KP
10,937
8.7% share
11,637g
29 CS · 0.9/m
Red side
DefeatR A F F Y#TOP
Yone · Top
9 / 13 / 3
40% KP
29,378
26.4% share
13,058g
239 CS · 7.2/m
2 8 2 7 2 9 4 2#56887
Pantheon · Jungle
5 / 4 / 3
26.7% KP
12,707
11.4% share
13,066g
237 CS · 7.1/m
J1HUIV#000
Ahri · Mid
11 / 10 / 2
43.3% KP
36,277
32.7% share
16,578g
269 CS · 8.1/m
TwT#EUW
Lux · ADC
5 / 6 / 4
30% KP
17,993
16.2% share
14,226g
279 CS · 8.4/m
minemaciek#EUW
Bard · Support
0 / 7 / 15
50% KP
14,732
13.3% share
10,040g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
