Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 42 days ago
10 / 4 / 13
K / D / A
63.9%
Kill participation
877.5
Damage / min
16,039g
493 gold / min
39
14 placed · 5 cleared
279
8.6 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat30pushupperdeath#hard
Akshan · Top
15 / 5 / 4
54.3% KP
32,153
24.5% share
17,334g
263 CS · 8.1/m
Boxah#RIP
Shaco · Jungle
5 / 6 / 11
45.7% KP
35,860
27.3% share
14,380g
249 CS · 7.7/m
FireAscept#1310
Tristana · Mid
5 / 6 / 9
40% KP
27,091
20.6% share
15,457g
334 CS · 10.3/m
monodrama#1314
Kalista · ADC
9 / 10 / 9
51.4% KP
29,060
22.1% share
16,010g
263 CS · 8.1/m
detdert jg acc#RANK1
Alistar · Support
1 / 9 / 16
48.6% KP
7,094
5.4% share
8,614g
32 CS · 1/m
Red side
VictoryJungle Pocket#EUWW
Pantheon · Top
6 / 6 / 10
44.4% KP
22,079
18.7% share
11,807g
161 CS · 4.9/m
Jekko#9313
Lee Sin · Jungle
6 / 7 / 14
55.6% KP
22,163
18.7% share
14,358g
197 CS · 6.1/m
Nano#AFW
Ryze · Mid
10 / 4 / 13
63.9% KP
28,549
24.1% share
16,039g
279 CS · 8.6/m
404 Petersén#Adc
Yunara · ADC
9 / 7 / 10
52.8% KP
26,757
22.6% share
20,069g
274 CS · 8.4/m
ZONGO LE DOZO#Kled
Kennen · Support
5 / 11 / 10
41.7% KP
18,721
15.8% share
10,749g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
