Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 39 days ago
5 / 1 / 5
K / D / A
45.5%
Kill participation
1,095.3
Damage / min
8,240g
521 gold / min
19
8 placed · 3 cleared
148
9.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryG2 BrokenBlade#1918
Gangplank · Top
5 / 2 / 5
45.5% KP
14,036
26.8% share
6,847g
108 CS · 6.8/m
G2 SkewMond#3327
Trundle · Jungle
5 / 2 / 4
40.9% KP
8,550
16.3% share
7,316g
119 CS · 7.5/m
Nano#AFW
Jayce · Mid
5 / 1 / 5
45.5% KP
17,324
33.1% share
8,240g
148 CS · 9.4/m
Harbo#000
Zoe · ADC
7 / 2 / 2
40.9% KP
8,546
16.3% share
8,706g
137 CS · 8.7/m
darkchri99#EUW
Lux · Support
0 / 4 / 6
27.3% KP
3,858
7.4% share
4,485g
20 CS · 1.3/m
Red side
DefeatMaynter#EUW
Cho'Gath · Top
1 / 4 / 2
27.3% KP
8,696
23.8% share
6,008g
125 CS · 7.9/m
ismααα#EUW
Nidalee · Jungle
3 / 6 / 1
36.4% KP
6,980
19.1% share
5,904g
109 CS · 6.9/m
indoor fish#EUW
Locke · Mid
2 / 4 / 3
45.5% KP
8,660
23.7% share
6,783g
117 CS · 7.4/m
Thumbs Down#4847
Jhin · ADC
2 / 3 / 2
36.4% KP
5,634
15.4% share
6,409g
130 CS · 8.2/m
Sleepin all Day#EUW
Pyke · Support
3 / 5 / 7
90.9% KP
6,616
18.1% share
6,014g
16 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
