Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 38 days ago
10 / 7 / 9
K / D / A
37.3%
Kill participation
819.5
Damage / min
14,124g
387 gold / min
40
9 placed · 12 cleared
228
6.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMoon Pressence#BLDBN
Ambessa · Top
18 / 6 / 9
52.9% KP
58,510
31.4% share
18,091g
234 CS · 6.4/m
Manhattan Cafe#SP02
Briar · Jungle
7 / 6 / 9
31.4% KP
21,182
11.4% share
15,283g
238 CS · 6.5/m
Nano#AFW
LeBlanc · Mid
10 / 7 / 9
37.3% KP
29,910
16% share
14,124g
228 CS · 6.2/m
Nils#4869
Mel · ADC
11 / 5 / 6
33.3% KP
32,364
17.4% share
17,189g
294 CS · 8.1/m
Qnoxs#17165
Senna · Support
5 / 6 / 26
60.8% KP
44,540
23.9% share
14,444g
50 CS · 1.4/m
Red side
Defeatttv ronaldoo#back
Vladimir · Top
5 / 12 / 5
33.3% KP
26,115
17.5% share
15,107g
277 CS · 7.6/m
IJC MANATY#LPLKR
Shaco · Jungle
11 / 4 / 11
73.3% KP
39,968
26.8% share
18,483g
269 CS · 7.4/m
OzkuPr0#EUW
Ziggs · Mid
9 / 10 / 7
53.3% KP
43,879
29.5% share
16,439g
249 CS · 6.8/m
Sectumsempra#394
Yunara · ADC
4 / 14 / 8
40% KP
26,628
17.9% share
15,681g
244 CS · 6.7/m
patata tzatziki#guros
Nautilus · Support
1 / 11 / 16
56.7% KP
12,324
8.3% share
9,821g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
