Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 38 days ago
4 / 6 / 9
K / D / A
39.4%
Kill participation
814.2
Damage / min
14,512g
369.4 gold / min
47
16 placed · 7 cleared
310
7.9 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHOMEOFFICEABUSER#69420
Camille · Top
10 / 7 / 9
57.6% KP
31,852
23.5% share
15,891g
248 CS · 6.3/m
Tobey Maguire#JGL
Darius · Jungle
11 / 4 / 10
63.6% KP
28,273
20.9% share
17,985g
300 CS · 7.6/m
Nano#AFW
Viktor · Mid
4 / 6 / 9
39.4% KP
31,983
23.6% share
14,512g
310 CS · 7.9/m
Dimillio#LbIc
Vel'Koz · ADC
5 / 6 / 6
33.3% KP
23,983
17.7% share
13,972g
243 CS · 6.2/m
darkchri99#EUW
Lux · Support
3 / 10 / 17
60.6% KP
19,399
14.3% share
11,155g
34 CS · 0.9/m
Red side
VictoryRaiderGO#TWTV1
Kayle · Top
9 / 10 / 8
51.5% KP
34,566
21.2% share
19,165g
354 CS · 9/m
Gankz#lol
Zed · Jungle
13 / 3 / 6
57.6% KP
51,416
31.6% share
21,445g
288 CS · 7.3/m
Tziz#EUW
Syndra · Mid
3 / 6 / 13
48.5% KP
29,592
18.2% share
14,533g
291 CS · 7.4/m
styropianzserem#EUW
Kog'Maw · ADC
8 / 5 / 5
39.4% KP
36,689
22.5% share
15,970g
274 CS · 7/m
INFLATEDPawełek#INFL
Bard · Support
0 / 9 / 17
51.5% KP
10,601
6.5% share
10,912g
45 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
