Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 38 days ago
7 / 4 / 3
K / D / A
55.6%
Kill participation
1,045.3
Damage / min
10,708g
490.4 gold / min
31
10 placed · 7 cleared
215
9.8 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPointCheck#EUW
Rek'Sai · Top
3 / 6 / 7
37% KP
11,814
16.3% share
8,279g
126 CS · 5.8/m
Nasser#RM3
Lee Sin · Jungle
8 / 4 / 7
55.6% KP
11,636
16% share
10,033g
144 CS · 6.6/m
DlPLEX#EUW
Malzahar · Mid
3 / 3 / 3
22.2% KP
7,230
10% share
9,978g
217 CS · 9.9/m
silkysmath#twtv
Syndra · ADC
5 / 3 / 12
63% KP
17,269
23.8% share
11,208g
186 CS · 8.5/m
Qnoxs#17165
Senna · Support
8 / 2 / 13
77.8% KP
24,562
33.9% share
8,961g
15 CS · 0.7/m
Red side
DefeatNano#AFW
Jayce · Top
7 / 4 / 3
55.6% KP
22,823
34.5% share
10,708g
215 CS · 9.8/m
Banyue#focus
Jarvan IV · Jungle
2 / 5 / 10
66.7% KP
7,845
11.8% share
8,253g
126 CS · 5.8/m
VAEII#EUW
LeBlanc · Mid
7 / 2 / 4
61.1% KP
19,809
29.9% share
10,862g
186 CS · 8.5/m
Fang Yuan#ッッッッッ
Zeri · ADC
2 / 5 / 1
16.7% KP
9,443
14.3% share
8,429g
163 CS · 7.5/m
Pet that Dawg#12422
Nautilus · Support
0 / 11 / 4
22.2% KP
6,297
9.5% share
4,975g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
