Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 37 days ago
5 / 6 / 10
K / D / A
53.6%
Kill participation
1,217.1
Damage / min
11,540g
414.9 gold / min
32
9 placed · 7 cleared
253
9.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFatThor249#EUW
Illaoi · Top
4 / 6 / 3
17.9% KP
21,285
17.5% share
13,415g
245 CS · 8.8/m
TwTv CastFM#Puff
Kindred · Jungle
14 / 5 / 8
56.4% KP
33,635
27.7% share
16,540g
250 CS · 9/m
Naruto Uzumaki#火火火
Sylas · Mid
11 / 6 / 8
48.7% KP
24,883
20.5% share
13,303g
198 CS · 7.1/m
revelation39#369
Kai'Sa · ADC
8 / 3 / 11
48.7% KP
29,974
24.7% share
15,373g
272 CS · 9.8/m
Gon Freecss#RRRRR
Pyke · Support
2 / 8 / 16
46.2% KP
11,699
9.6% share
8,862g
26 CS · 0.9/m
Red side
DefeatTwTv Rasadurai#TTV
Singed · Top
6 / 5 / 4
35.7% KP
15,426
15.1% share
11,904g
220 CS · 7.9/m
IJC MANATY#LPLKR
Jarvan IV · Jungle
6 / 8 / 7
46.4% KP
11,538
11.3% share
11,131g
178 CS · 6.4/m
Nano#AFW
Ahri · Mid
5 / 6 / 10
53.6% KP
33,857
33.2% share
11,540g
253 CS · 9.1/m
Jacksenovs#EU1
Zeri · ADC
9 / 9 / 3
42.9% KP
26,542
26% share
14,610g
232 CS · 8.3/m
TwTv Hamud1s#EUW
Neeko · Support
2 / 11 / 11
46.4% KP
14,565
14.3% share
8,469g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
