Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Victory
Ranked Solo/Duo · 35 days ago
5 / 8 / 14
K / D / A
52.8%
Kill participation
1,018.5
Damage / min
13,277g
448 gold / min
31
8 placed · 7 cleared
239
8.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLeopardo Peleon#iTrox
Ornn · Top
4 / 8 / 11
51.7% KP
17,623
17% share
9,634g
161 CS · 5.4/m
F5 eskii#euw69
Wukong · Jungle
3 / 6 / 14
58.6% KP
18,268
17.6% share
12,109g
209 CS · 7.1/m
c0st0m#dane
Locke · Mid
9 / 7 / 4
44.8% KP
29,288
28.2% share
12,666g
228 CS · 7.7/m
zwaker#T1WIN
Corki · ADC
10 / 7 / 6
55.2% KP
30,401
29.3% share
14,323g
238 CS · 8/m
I want to be at#peace
Karma · Support
3 / 8 / 14
58.6% KP
8,118
7.8% share
8,968g
30 CS · 1/m
Red side
VictoryBobMarleyEmin#snscp
K'Sante · Top
9 / 6 / 7
44.4% KP
29,512
20.9% share
13,579g
203 CS · 6.9/m
Halyn Darco#6577
Kha'Zix · Jungle
6 / 5 / 6
33.3% KP
22,050
15.6% share
12,976g
230 CS · 7.8/m
Nano#AFW
Lissandra · Mid
5 / 8 / 14
52.8% KP
30,183
21.4% share
13,277g
239 CS · 8.1/m
фута лоли хентай#8888
Kog'Maw · ADC
16 / 7 / 9
69.4% KP
49,189
34.8% share
16,924g
219 CS · 7.4/m
Tydiden Diomedes#lans
Lulu · Support
0 / 3 / 27
75% KP
10,215
7.2% share
9,681g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
