Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 25 days ago
9 / 4 / 11
K / D / A
44.4%
Kill participation
1,214.8
Damage / min
15,676g
483.6 gold / min
12
13 placed · 0 cleared
284
8.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv TwelveFiora#Aimer
Fiora · Top
6 / 9 / 8
31.1% KP
34,802
21.4% share
15,563g
240 CS · 7.4/m
Uprising#Muse1
Hecarim · Jungle
9 / 5 / 15
53.3% KP
26,335
16.2% share
18,122g
305 CS · 9.4/m
Nano#AFW
Viktor · Mid
9 / 4 / 11
44.4% KP
39,380
24.2% share
15,676g
284 CS · 8.8/m
GWEN ME MOG#VRAI
Gnar · ADC
8 / 8 / 18
57.8% KP
27,424
16.9% share
17,691g
222 CS · 6.8/m
MATIOU GOAT#KATIA
Ekko · Support
13 / 11 / 13
57.8% KP
34,645
21.3% share
13,787g
73 CS · 2.3/m
Red side
DefeatHarbinger#OVA
Gragas · Top
8 / 7 / 8
43.2% KP
36,259
24.4% share
13,955g
255 CS · 7.9/m
ismααα#EUW
Nidalee · Jungle
11 / 7 / 14
67.6% KP
32,566
21.9% share
16,518g
249 CS · 7.7/m
MagiFelix5#EUW
Yasuo · Mid
6 / 7 / 6
32.4% KP
23,599
15.9% share
15,066g
268 CS · 8.3/m
Clyyde#4999
Smolder · ADC
6 / 9 / 10
43.2% KP
29,996
20.1% share
14,306g
241 CS · 7.4/m
ZONGO LE DOZO#Kled
Kennen · Support
6 / 15 / 14
54.1% KP
26,446
17.8% share
11,381g
50 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
