Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 25 days ago
2 / 4 / 10
K / D / A
41.4%
Kill participation
1,025.7
Damage / min
11,204g
431.8 gold / min
31
12 placed · 5 cleared
224
8.6 CS / min
Objective control
3
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShe ball#Looca
Ornn · Top
2 / 4 / 6
44.4% KP
15,735
20% share
8,583g
168 CS · 6.5/m
qualzy#001
Naafiri · Jungle
10 / 6 / 6
88.9% KP
19,808
25.2% share
13,272g
171 CS · 6.6/m
Po Gap#EUW
Akali · Mid
3 / 8 / 5
44.4% KP
18,872
24% share
9,682g
208 CS · 8/m
MagiFelix5#EUW
Ezreal · ADC
1 / 5 / 5
33.3% KP
16,781
21.3% share
9,116g
206 CS · 7.9/m
Stendinho 10#lrd
Leona · Support
2 / 6 / 9
61.1% KP
7,542
9.6% share
6,874g
24 CS · 0.9/m
Red side
VictoryKozi#UCAM
Gnar · Top
10 / 3 / 4
48.3% KP
31,783
28.4% share
14,995g
245 CS · 9.4/m
Kusakabe Shinra#win
Wukong · Jungle
7 / 2 / 11
62.1% KP
14,667
13.1% share
12,656g
188 CS · 7.2/m
ANB Maged#44444
Ryze · Mid
6 / 4 / 12
62.1% KP
32,608
29.1% share
12,985g
250 CS · 9.6/m
Nano#AFW
Viktor · ADC
2 / 4 / 10
41.4% KP
26,618
23.8% share
11,204g
224 CS · 8.6/m
Jacek Czerwiński#mood
Nautilus · Support
4 / 5 / 17
72.4% KP
6,226
5.6% share
8,672g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
