Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 18 days ago
9 / 7 / 10
K / D / A
40.4%
Kill participation
1,263.2
Damage / min
13,076g
446.3 gold / min
32
15 placed · 3 cleared
223
7.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystar zall#euw3
Veigar · Top
6 / 8 / 10
34% KP
31,288
17.7% share
12,212g
202 CS · 6.9/m
SeXnS#SeXnS
Pantheon · Jungle
15 / 5 / 14
61.7% KP
42,572
24% share
16,370g
220 CS · 7.5/m
Nano#AFW
Viktor · Mid
9 / 7 / 10
40.4% KP
37,012
20.9% share
13,076g
223 CS · 7.6/m
GHOSTOFPERDITION#DEATH
Tristana · ADC
15 / 7 / 8
48.9% KP
50,277
28.4% share
19,077g
258 CS · 8.8/m
Mishi#001
Bard · Support
2 / 6 / 21
48.9% KP
15,932
9% share
9,809g
14 CS · 0.5/m
Red side
DefeatKoldo#1233
Sion · Top
2 / 4 / 10
36.4% KP
18,153
14.9% share
11,330g
234 CS · 8/m
ismααα#EUW
Nidalee · Jungle
12 / 10 / 9
63.6% KP
33,906
27.9% share
16,452g
203 CS · 6.9/m
zwaker#T1WIN
Aurora · Mid
8 / 8 / 9
51.5% KP
29,371
24.1% share
12,460g
188 CS · 6.4/m
Sintemon#Zimt
Yunara · ADC
5 / 14 / 11
48.5% KP
24,541
20.2% share
14,726g
234 CS · 8/m
kocham azje#caro
Pyke · Support
6 / 11 / 15
63.6% KP
15,714
12.9% share
10,012g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
