Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 7 days ago
8 / 5 / 8
K / D / A
44.4%
Kill participation
952.5
Damage / min
12,392g
463.3 gold / min
17
6 placed · 2 cleared
247
9.2 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytam4sh1i#111M
Camille · Top
7 / 9 / 12
55.9% KP
24,458
24.3% share
13,104g
177 CS · 6.6/m
KOTARO BOKUTO#ACE01
Qiyana · Jungle
8 / 7 / 10
52.9% KP
16,056
16% share
12,261g
183 CS · 6.8/m
Twitch Aegonxlol#AKALI
Akali · Mid
15 / 5 / 7
64.7% KP
35,149
35% share
14,934g
197 CS · 7.4/m
Melljo#4562
Jhin · ADC
4 / 6 / 12
47.1% KP
16,840
16.8% share
12,247g
209 CS · 7.8/m
BANG BANG#BANG9
Karma · Support
0 / 9 / 15
44.1% KP
7,976
7.9% share
7,314g
36 CS · 1.3/m
Red side
DefeatMietek#777
Corki · Top
5 / 13 / 7
33.3% KP
28,404
25.6% share
10,422g
191 CS · 7.1/m
UNPLAYBLE#ff15
Maokai · Jungle
7 / 6 / 11
50% KP
17,338
15.6% share
11,690g
143 CS · 5.3/m
Nano#AFW
Lissandra · Mid
8 / 5 / 8
44.4% KP
25,480
23% share
12,392g
247 CS · 9.2/m
EXOFENG#KNEEL
Kalista · ADC
16 / 4 / 6
61.1% KP
29,887
27% share
15,261g
226 CS · 8.4/m
Usuurper#1111
Nautilus · Support
0 / 6 / 22
61.1% KP
9,702
8.8% share
7,774g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
