Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 7 days ago
9 / 5 / 6
K / D / A
44.1%
Kill participation
1,296.1
Damage / min
15,128g
543.8 gold / min
44
15 placed · 7 cleared
270
9.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNano#AFW
Jayce · Top
9 / 5 / 6
44.1% KP
36,053
31.8% share
15,128g
270 CS · 9.7/m
百折不挠#QSH
Lee Sin · Jungle
8 / 5 / 8
47.1% KP
21,550
19% share
13,855g
225 CS · 8.1/m
fantomisto#MID
Cassiopeia · Mid
5 / 6 / 8
38.2% KP
16,970
14.9% share
10,663g
189 CS · 6.8/m
Dragdar#2902P
Ezreal · ADC
10 / 6 / 4
41.2% KP
31,210
27.5% share
15,419g
233 CS · 8.4/m
nosbuH么#back
Karma · Support
2 / 6 / 16
52.9% KP
7,760
6.8% share
8,703g
21 CS · 0.8/m
Red side
VictoryBoukada#EUW
Renekton · Top
4 / 6 / 5
32.1% KP
14,685
14.7% share
10,778g
190 CS · 6.8/m
sp00n123#EUW
Elise · Jungle
13 / 9 / 5
64.3% KP
27,846
27.9% share
15,351g
163 CS · 5.9/m
BOSHY#IWBTB
Viktor · Mid
2 / 10 / 8
35.7% KP
18,996
19% share
10,129g
191 CS · 6.9/m
Turning Point 3#III
Zeri · ADC
7 / 4 / 10
60.7% KP
32,655
32.7% share
18,306g
328 CS · 11.8/m
Dekap#EUW
Lulu · Support
2 / 5 / 13
53.6% KP
5,733
5.7% share
8,297g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
