Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 7 days ago
8 / 4 / 10
K / D / A
41.9%
Kill participation
1,267.6
Damage / min
11,610g
480.7 gold / min
28
14 placed · 3 cleared
195
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatR A F F Y#TOP
Yasuo · Top
4 / 11 / 3
29.2% KP
17,145
17.5% share
8,667g
171 CS · 7.1/m
stalk ur socials#eyes
Viego · Jungle
11 / 10 / 4
62.5% KP
18,042
18.4% share
11,589g
128 CS · 5.3/m
KC NEXT MIDKING#PANDA
Twisted Fate · Mid
5 / 1 / 9
58.3% KP
31,538
32.1% share
11,100g
188 CS · 7.8/m
Turning Point 3#III
Draven · ADC
2 / 11 / 8
41.7% KP
15,984
16.3% share
9,584g
167 CS · 6.9/m
INFLATEDPawełek#INFL
Bard · Support
2 / 10 / 12
58.3% KP
15,527
15.8% share
7,686g
18 CS · 0.7/m
Red side
Victorychenzelot#LOT
Tryndamere · Top
3 / 5 / 4
16.3% KP
14,668
13.1% share
11,993g
218 CS · 9/m
Krysia#jdisa
Nidalee · Jungle
11 / 1 / 11
51.2% KP
20,346
18.2% share
13,191g
194 CS · 8/m
Nano#AFW
Jayce · Mid
8 / 4 / 10
41.9% KP
30,613
27.3% share
11,610g
195 CS · 8.1/m
FNC Upset#0308
Tristana · ADC
17 / 6 / 9
60.5% KP
39,333
35.1% share
15,811g
212 CS · 8.8/m
Sleepin all Day#EUW
Braum · Support
4 / 8 / 20
55.8% KP
7,116
6.3% share
8,451g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
