Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 4 days ago
5 / 3 / 4
K / D / A
56.3%
Kill participation
755.4
Damage / min
10,102g
430.2 gold / min
24
10 placed · 1 cleared
210
8.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPepek Bol#EUW
Kennen · Top
4 / 5 / 10
63.6% KP
20,302
32.4% share
9,813g
178 CS · 7.6/m
Jeykup#xie
Qiyana · Jungle
8 / 2 / 7
68.2% KP
19,464
31.1% share
14,348g
207 CS · 8.8/m
Blackhero1#EUW
Fizz · Mid
9 / 3 / 4
59.1% KP
15,862
25.4% share
15,450g
223 CS · 9.5/m
adc70REGION#TOMSK
Draven · ADC
1 / 1 / 0
4.5% KP
3,087
4.9% share
5,255g
54 CS · 2.3/m
Yung Aeon#yaeon
Thresh · Support
0 / 5 / 10
45.5% KP
3,853
6.2% share
6,637g
41 CS · 1.7/m
Red side
DefeatI WANT WINGS#CHI
Ornn · Top
3 / 6 / 5
50% KP
9,962
17.4% share
8,251g
137 CS · 5.8/m
Nevir#batat
Riven · Jungle
6 / 3 / 3
56.3% KP
8,802
15.4% share
11,165g
186 CS · 7.9/m
Nano#AFW
Viktor · Mid
5 / 3 / 4
56.3% KP
17,739
31% share
10,102g
210 CS · 8.9/m
wx一剑封喉血染苍穹ω4DB0T#spιη
Jinx · ADC
2 / 6 / 7
56.3% KP
14,149
24.7% share
12,013g
222 CS · 9.5/m
DONALD DOSS#Doss
Leona · Support
0 / 4 / 12
75% KP
6,566
11.5% share
6,620g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
