Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 4 days ago
11 / 2 / 4
K / D / A
45.5%
Kill participation
1,207.1
Damage / min
14,216g
515.4 gold / min
43
12 placed · 8 cleared
279
10.1 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNano#AFW
Jayce · Top
11 / 2 / 4
45.5% KP
33,296
31.2% share
14,216g
279 CS · 10.1/m
GOLDEN BOY#IVAMA
Lillia · Jungle
3 / 4 / 6
27.3% KP
9,029
8.5% share
11,123g
213 CS · 7.7/m
zwaker#T1WIN
Xerath · Mid
5 / 4 / 14
57.6% KP
26,318
24.7% share
10,361g
177 CS · 6.4/m
edru#asdf
Caitlyn · ADC
12 / 5 / 5
51.5% KP
30,864
29% share
17,059g
253 CS · 9.2/m
Peeluuche#EUW
Bard · Support
2 / 6 / 19
63.6% KP
7,069
6.6% share
8,901g
21 CS · 0.8/m
Red side
DefeatSPIRIT EMPRESS#MERGE
Gnar · Top
0 / 9 / 1
4.8% KP
7,362
10.8% share
8,336g
185 CS · 6.7/m
ismααα#EUW
Diana · Jungle
12 / 5 / 3
71.4% KP
24,669
36.1% share
16,834g
228 CS · 8.3/m
Emilliant#Cass
Veigar · Mid
2 / 6 / 5
33.3% KP
14,940
21.9% share
10,171g
245 CS · 8.9/m
wx一剑封喉血染苍穹ω4DB0T#spιη
Aphelios · ADC
4 / 6 / 4
38.1% KP
15,591
22.8% share
12,228g
221 CS · 8/m
Dimill#322
Thresh · Support
3 / 7 / 10
61.9% KP
5,789
8.5% share
8,391g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
