Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 350 days ago
2 / 5 / 5
K / D / A
41.2%
Kill participation
598.5
Damage / min
10,149g
380.6 gold / min
36
11 placed · 9 cleared
211
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat차가운코끼리#KR0
Rek'Sai · Top
5 / 9 / 10
88.2% KP
18,787
21% share
11,163g
129 CS · 4.8/m
바둑티비애청자#신진서
Sylas · Jungle
4 / 7 / 7
64.7% KP
15,433
17.3% share
10,210g
170 CS · 6.4/m
Naruto#Helix
Yasuo · Mid
2 / 5 / 5
41.2% KP
15,959
17.9% share
10,149g
211 CS · 7.9/m
Departures#Kami
Ezreal · ADC
6 / 5 / 4
58.8% KP
30,867
34.6% share
12,608g
217 CS · 8.1/m
영 재#KR111
Leona · Support
0 / 9 / 8
47.1% KP
8,261
9.3% share
6,535g
18 CS · 0.7/m
Red side
VictoryGod of War#KR0
Gnar · Top
9 / 2 / 12
60% KP
34,799
29.6% share
11,898g
175 CS · 6.6/m
Kaido#m24
Jarvan IV · Jungle
7 / 4 / 18
71.4% KP
20,202
17.2% share
12,210g
196 CS · 7.4/m
최고의전투기까지#KR09
Orianna · Mid
4 / 2 / 14
51.4% KP
20,294
17.3% share
10,841g
213 CS · 8/m
투정꾼#FA1
Mel · ADC
13 / 5 / 8
60% KP
32,198
27.4% share
13,852g
200 CS · 7.5/m
Loopy#1813
Rakan · Support
2 / 4 / 25
77.1% KP
10,006
8.5% share
8,350g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
