Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 350 days ago
6 / 5 / 5
K / D / A
34.4%
Kill participation
635.1
Damage / min
13,568g
428 gold / min
28
15 placed · 3 cleared
262
8.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGod of War#KR0
Ambessa · Top
5 / 5 / 6
40.7% KP
24,863
25% share
13,379g
269 CS · 8.5/m
Waguri Kaoruko#귀여워
Wukong · Jungle
7 / 6 / 9
59.3% KP
26,558
26.7% share
13,868g
237 CS · 7.5/m
프로게이머다#2007
Vex · Mid
5 / 7 / 8
48.1% KP
19,133
19.2% share
10,870g
187 CS · 5.9/m
K K#3333
Ashe · ADC
9 / 5 / 10
70.4% KP
22,422
22.5% share
14,295g
270 CS · 8.5/m
폐 허#KR1
Rakan · Support
1 / 9 / 18
70.4% KP
6,522
6.6% share
7,751g
25 CS · 0.8/m
Red side
VictoryNaruto#Helix
Yone · Top
6 / 5 / 5
34.4% KP
20,132
16.5% share
13,568g
262 CS · 8.3/m
타코피#S T
Nidalee · Jungle
14 / 4 / 5
59.4% KP
29,400
24% share
16,445g
221 CS · 7/m
miss u everyday#queen
Viktor · Mid
4 / 4 / 11
46.9% KP
25,586
20.9% share
15,379g
269 CS · 8.5/m
바바바밤#1999
Lucian · ADC
5 / 4 / 9
43.8% KP
27,827
22.7% share
14,835g
264 CS · 8.3/m
El Capitan#Spear
Pantheon · Support
3 / 10 / 14
53.1% KP
19,382
15.8% share
9,995g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
