Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 343 days ago
16 / 8 / 9
K / D / A
56.8%
Kill participation
1,211.5
Damage / min
15,923g
544.7 gold / min
28
14 placed · 4 cleared
194
6.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV2
Jax · Top
11 / 2 / 9
45.5% KP
33,362
25.3% share
16,254g
255 CS · 8.7/m
felisa#KR1
Zyra · Jungle
5 / 8 / 17
50% KP
25,208
19.1% share
12,734g
197 CS · 6.7/m
Naruto#Helix
Yasuo · Mid
16 / 8 / 9
56.8% KP
35,415
26.8% share
15,923g
194 CS · 6.6/m
DNF Berserker#6666
Varus · ADC
7 / 8 / 11
40.9% KP
25,958
19.7% share
13,241g
218 CS · 7.5/m
Juhana#DRX25
Alistar · Support
5 / 6 / 27
72.7% KP
12,085
9.2% share
10,519g
11 CS · 0.4/m
Red side
DefeatGod of War#KR0
Ambessa · Top
4 / 9 / 6
31.3% KP
23,320
21.8% share
11,018g
185 CS · 6.3/m
Bonnie#0314
Viego · Jungle
11 / 12 / 9
62.5% KP
20,072
18.7% share
14,484g
202 CS · 6.9/m
L0KEY#loki
Sylas · Mid
5 / 9 / 9
43.8% KP
18,933
17.7% share
12,144g
241 CS · 8.2/m
냉정한 블루베리#Seiko
Mel · ADC
12 / 5 / 9
65.6% KP
34,111
31.8% share
16,148g
239 CS · 8.2/m
카무사리#222
Leona · Support
0 / 9 / 21
65.6% KP
10,705
10% share
7,896g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
