Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 337 days ago
8 / 5 / 5
K / D / A
44.8%
Kill participation
858.5
Damage / min
14,748g
527 gold / min
26
11 placed · 5 cleared
228
8.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat성기사의야망#6657
Tahm Kench · Top
3 / 4 / 5
34.8% KP
11,594
16.2% share
11,002g
202 CS · 7.2/m
峰哥亡命天涯#kor1
Lee Sin · Jungle
6 / 8 / 10
69.6% KP
13,063
18.3% share
11,147g
163 CS · 5.8/m
1vs4의사나이#star
Akali · Mid
9 / 3 / 5
60.9% KP
18,911
26.4% share
12,333g
191 CS · 6.8/m
Pungyeon#0622
Yunara · ADC
4 / 11 / 11
65.2% KP
18,113
25.3% share
12,733g
245 CS · 8.8/m
MVKE Sofm#2244
Bard · Support
1 / 3 / 14
65.2% KP
9,862
13.8% share
7,350g
30 CS · 1.1/m
Red side
VictoryNaruto#Helix
Yasuo · Top
8 / 5 / 5
44.8% KP
24,025
21.5% share
14,748g
228 CS · 8.1/m
moment#0619
Qiyana · Jungle
15 / 4 / 6
72.4% KP
33,574
30% share
17,844g
232 CS · 8.3/m
Sama#KR2
Zoe · Mid
1 / 4 / 9
34.5% KP
16,060
14.4% share
10,736g
234 CS · 8.4/m
Buero#S91
Kog'Maw · ADC
3 / 7 / 12
51.7% KP
25,802
23.1% share
12,522g
244 CS · 8.7/m
Cangshuu#KR1
Lulu · Support
2 / 3 / 20
75.9% KP
12,372
11.1% share
9,102g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
