Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 337 days ago
10 / 5 / 7
K / D / A
38.6%
Kill participation
952
Damage / min
14,131g
498.7 gold / min
26
12 placed · 5 cleared
230
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat겨울왕국#KOREA
Anivia · Top
3 / 3 / 1
21.1% KP
14,825
18% share
9,474g
205 CS · 7.2/m
all the way#228
Qiyana · Jungle
5 / 9 / 2
36.8% KP
17,988
21.9% share
11,266g
159 CS · 5.6/m
허거덩#lulu
Sylas · Mid
8 / 11 / 3
57.9% KP
25,690
31.2% share
14,097g
220 CS · 7.8/m
Pungyeon#0622
Yunara · ADC
1 / 11 / 4
26.3% KP
16,643
20.2% share
9,536g
208 CS · 7.3/m
feviknight#페비나이트
Bard · Support
2 / 10 / 5
36.8% KP
7,155
8.7% share
7,635g
19 CS · 0.7/m
Red side
Victorynoganktop#KR2
K'Sante · Top
2 / 3 / 11
29.5% KP
8,455
6.6% share
10,729g
223 CS · 7.9/m
moment#0619
Nidalee · Jungle
10 / 3 / 19
65.9% KP
32,854
25.8% share
15,208g
252 CS · 8.9/m
Naruto#Helix
Yasuo · Mid
10 / 5 / 7
38.6% KP
26,972
21.2% share
14,131g
230 CS · 8.1/m
LazyFeel#KR7
Kai'Sa · ADC
19 / 5 / 9
63.6% KP
44,970
35.4% share
18,788g
274 CS · 9.7/m
리시안셔스#KR2
Blitzcrank · Support
3 / 4 / 31
77.3% KP
13,893
10.9% share
10,725g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
