Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 335 days ago
7 / 5 / 11
K / D / A
54.5%
Kill participation
696.5
Damage / min
12,432g
484.7 gold / min
26
14 placed · 7 cleared
220
8.6 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxu xu bao bao#7MVP
Riven · Top
2 / 1 / 6
24.2% KP
5,206
6% share
11,659g
233 CS · 9.1/m
Elise#EUW00
Elise · Jungle
11 / 4 / 13
72.7% KP
21,704
25.2% share
14,333g
141 CS · 5.5/m
Naruto#Helix
Yasuo · Mid
7 / 5 / 11
54.5% KP
17,866
20.7% share
12,432g
220 CS · 8.6/m
K T#8336
Jinx · ADC
11 / 3 / 11
66.7% KP
32,696
38% share
14,328g
245 CS · 9.6/m
기찬게하지마#0405
Thresh · Support
2 / 3 / 19
63.6% KP
8,643
10% share
7,682g
29 CS · 1.1/m
Red side
Defeat민이나르#수아단쵸
Gnar · Top
2 / 4 / 1
18.8% KP
11,602
17.1% share
8,658g
192 CS · 7.5/m
daoxinwengu1#KR1
Graves · Jungle
6 / 7 / 4
62.5% KP
11,139
16.4% share
11,484g
209 CS · 8.1/m
냐하하#2698
Ryze · Mid
5 / 7 / 4
56.3% KP
19,462
28.7% share
11,917g
238 CS · 9.3/m
ad1top#CN1
Zeri · ADC
3 / 7 / 5
50% KP
18,191
26.8% share
9,897g
206 CS · 8/m
LittlePira#1128
Blitzcrank · Support
0 / 8 / 6
37.5% KP
7,427
11% share
5,816g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
