Match history
Yasuo champion portrait

Yasuo

Victory

Ranked Solo/Duo · 334 days ago

18:48Live Riot data

7 / 4 / 6

K / D / A

37.1%

Kill participation

734.8

Damage / min

8,942g

475.6 gold / min

10

6 placed · 0 cleared

143

7.6 CS / min

Objective control

Blue side

1

Dragons

0

Baron

7

Towers

0

Inhibitors

1

Herald

Red side

1

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Akali-310 gold / -14 CS

Difference from the opponent Riot assigned to your role.

15. minute · Akali-730 gold / -22 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -730 gold and -22 CS versus Akali.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

4 recorded deaths; first at 5:48.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

13 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,2364,4716,7078,9420:004:429:2414:0618:48
Yasuo: 8,942

Events and purchases

Kill · Ezreal → Pyke
Kill · Jhin → Ezreal
Kill · Yasuo → Akali
Kill · Lee Sin → Zaahen
Kill · Zaahen → Lee Sin
Kill · Jhin → Bard
Kill · Sylas → Rumble
Kill · Lee Sin → Yasuo
Kill · Pyke → Lee Sin
Kill · Akali → Pyke
Kill · Zaahen → Rumble
Kill · Jhin → Ezreal
Kill · Pyke → Bard
Kill · Akali → Yasuo
Kill · Pyke → Rumble
Kill · Zaahen → Bard
Kill · Yasuo → Ezreal
Objective · Sylas · Void Grub
Objective · Sylas · Void Grub
Objective · Sylas · Void Grub
Kill · Sylas → Rumble
Kill · Zaahen → Lee Sin
Kill · Pyke → Bard
Kill · Lee Sin → Yasuo
Kill · Lee Sin → Sylas
Objective · Lee Sin · Infernal Dragon
Kill · Jhin → Ezreal
Kill · Lee Sin → Pyke
Kill · Lee Sin → Jhin
Kill · Sylas → Rumble
Kill · Akali → Yasuo
Kill · Pyke → Akali
Kill · Sylas → Bard
Kill · Pyke → Lee Sin
Kill · Zaahen → Akali
Kill · Yasuo → Rumble
Kill · Pyke → Ezreal
Kill · Bard → Pyke
Building destroyed · Sylas · Outer turret
Building destroyed · Zaahen · Outer turret
Kill · Akali → Zaahen
Kill · Yasuo → Rumble
Kill · Sylas → Bard
Kill · Akali → Pyke
Building destroyed · Jhin · Outer turret
Kill · Zaahen → Akali
Building destroyed · Yasuo · Inner turret
Objective · Sylas · Rift Herald
Kill · Yasuo → Bard
Kill · Yasuo → Rumble

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
35 / 14 / 3546,060g · 73,471 damage
PlayerKDA · KPDamageGold · CSItems
Zaahen champion portrait

FA Midir#KR06

Zaahen · Top

8 / 2 / 6

40% KP

20,567

28% share

9,500g

124 CS · 6.6/m

Sylas champion portrait

moment#0619

Sylas · Jungle

5 / 2 / 8

37.1% KP

13,268

18.1% share

10,110g

169 CS · 9/m

Yasuo champion portrait

Naruto#Helix

Yasuo · Mid

7 / 4 / 6

37.1% KP

13,814

18.8% share

8,942g

143 CS · 7.6/m

Jhin champion portrait

S12K#777

Jhin · ADC

7 / 1 / 4

31.4% KP

15,200

20.7% share

9,771g

168 CS · 8.9/m

Pyke champion portrait

아키아#AKIA

Pyke · Support

8 / 5 / 11

54.3% KP

10,622

14.5% share

7,737g

12 CS · 0.6/m

Red side

Defeat
14 / 35 / 1734,490g · 57,163 damage
PlayerKDA · KPDamageGold · CSItems
Rumble champion portrait

이직로그#0904

Rumble · Top

0 / 10 / 1

7.1% KP

15,045

26.3% share

5,722g

151 CS · 8/m

Lee Sin champion portrait

Shelby#XIX

Lee Sin · Jungle

6 / 4 / 4

71.4% KP

10,505

18.4% share

8,657g

119 CS · 6.3/m

Akali champion portrait

what is freedom#dyx

Akali · Mid

5 / 6 / 2

50% KP

14,906

26.1% share

7,833g

139 CS · 7.4/m

Ezreal champion portrait

wenreve#77777

Ezreal · ADC

1 / 6 / 4

35.7% KP

9,307

16.3% share

6,522g

148 CS · 7.9/m

Bard champion portrait

Dont Callme#0530

Bard · Support

2 / 9 / 6

57.1% KP

7,400

12.9% share

5,756g

20 CS · 1.1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Naruto#Helix | MacroDiff