Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 321 days ago
6 / 6 / 1
K / D / A
21.9%
Kill participation
818.5
Damage / min
12,716g
424.3 gold / min
20
14 placed · 2 cleared
251
8.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaruto#Helix
Yasuo · Top
6 / 6 / 1
21.9% KP
24,528
19% share
12,716g
251 CS · 8.4/m
DRX Willer#DRX
Zaahen · Jungle
9 / 6 / 11
62.5% KP
35,709
27.6% share
14,551g
183 CS · 6.1/m
로키의 코 드리블#2004
Azir · Mid
5 / 7 / 12
53.1% KP
29,874
23.1% share
13,749g
225 CS · 7.5/m
춘봉박#0730
Mel · ADC
10 / 4 / 8
56.3% KP
24,149
18.7% share
15,387g
246 CS · 8.2/m
dsmjpjo#KR1
Karma · Support
2 / 3 / 21
71.9% KP
15,159
11.7% share
10,301g
52 CS · 1.7/m
Red side
Defeatliantianmozun#hui坚持
Ambessa · Top
3 / 6 / 6
34.6% KP
19,980
20.4% share
10,992g
214 CS · 7.1/m
套马滴汉子你威武雄壮#像疾风一样
Aatrox · Jungle
5 / 6 / 13
69.2% KP
21,259
21.7% share
11,721g
164 CS · 5.5/m
멍다1#yaha
Akali · Mid
7 / 4 / 7
53.8% KP
23,045
23.6% share
12,631g
199 CS · 6.6/m
Departures#Kami
Jhin · ADC
6 / 7 / 4
38.5% KP
17,538
17.9% share
13,905g
271 CS · 9/m
today#420
Neeko · Support
5 / 9 / 11
61.5% KP
15,958
16.3% share
9,010g
54 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
